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Game GUI

Sending a Chat Message

INFO

This function sends a chat message

void g_sdk->game_gui->send_chat( std::string const& message )

Sending a Map / Minimap Ping

INFO

These functions send a map / minimap ping

cpp
enum class map_ping_type : uint8_t
{
    ping = 1,
    old_caution = 2,
    enemy_missing = 3,
    on_my_way = 4,
    caution = 5,
    assist_me = 6,
    enemy_has_vision = 7,
    invisible_assist_me_yellow = 8,
    invisible_assist_me_red = 9,
    game_mode_info = 10,
    game_mode_important = 11,
    game_mode_warning = 12,
    enemy_has_no_vision = 13,
    ask_for_vision = 14,
    push_forward = 15,
    all_in = 16,
    reset = 17,
    retreat = 18,
    bait = 19,
    hold_the_area = 20
};
enum class map_ping_type : uint8_t
{
    ping = 1,
    old_caution = 2,
    enemy_missing = 3,
    on_my_way = 4,
    caution = 5,
    assist_me = 6,
    enemy_has_vision = 7,
    invisible_assist_me_yellow = 8,
    invisible_assist_me_red = 9,
    game_mode_info = 10,
    game_mode_important = 11,
    game_mode_warning = 12,
    enemy_has_no_vision = 13,
    ask_for_vision = 14,
    push_forward = 15,
    all_in = 16,
    reset = 17,
    retreat = 18,
    bait = 19,
    hold_the_area = 20
};

void g_sdk->game_gui->send_map_ping( math::vector3 const& position, map_ping_type type )

void g_sdk->game_gui->send_map_ping( game_object* target, map_ping_type type )