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Game GUI
Sending a Chat Message
INFO
This function sends a chat message
void g_sdk->game_gui->send_chat( std::string const& message )
Sending a Map / Minimap Ping
INFO
These functions send a map / minimap ping
cpp
enum class map_ping_type : uint8_t
{
ping = 1,
old_caution = 2,
enemy_missing = 3,
on_my_way = 4,
caution = 5,
assist_me = 6,
enemy_has_vision = 7,
invisible_assist_me_yellow = 8,
invisible_assist_me_red = 9,
game_mode_info = 10,
game_mode_important = 11,
game_mode_warning = 12,
enemy_has_no_vision = 13,
ask_for_vision = 14,
push_forward = 15,
all_in = 16,
reset = 17,
retreat = 18,
bait = 19,
hold_the_area = 20
};enum class map_ping_type : uint8_t
{
ping = 1,
old_caution = 2,
enemy_missing = 3,
on_my_way = 4,
caution = 5,
assist_me = 6,
enemy_has_vision = 7,
invisible_assist_me_yellow = 8,
invisible_assist_me_red = 9,
game_mode_info = 10,
game_mode_important = 11,
game_mode_warning = 12,
enemy_has_no_vision = 13,
ask_for_vision = 14,
push_forward = 15,
all_in = 16,
reset = 17,
retreat = 18,
bait = 19,
hold_the_area = 20
};void g_sdk->game_gui->send_map_ping( math::vector3 const& position, map_ping_type type )
void g_sdk->game_gui->send_map_ping( game_object* target, map_ping_type type )